These are direct captures from the current alpha. They show the stage, production, authoring, library, identity, and asset surfaces as they exist now; labels and content are test material, not polished mockups.
From empty stage to working interfaceDrag the divider or use the arrow keys.
Live session and production
Populated stageA live map with authored visual material, a character, and director controls.Live announcementStage tools and a visible consequence announcement during a session.Presence and toolsBackstage controls and local interface settings.My TrailerA player-facing identity and profile surface.Full Production BoardActs, scenes, beats, cues, and reference material.Storyboard workspaceCards and structure arranged before the live session.
Authoring, library, and assets
Cartography toolsMap annotation, measurement, and object controls.Library indexPublished rulesets, directories, and authored material.Library readerLong-form game material with navigation and export controls.Writer's RoomAuthoring controls for new eWritings and collections.Token WorkshopAsset preparation and reusable token storage.